Biokinetic Animation

BK2 Render #2 from Ben Jarrett on Vimeo.


In order to visualise the biokinetic interface I was proposed for my Masters, I simulated the look using the Animation function from within Solidworks + Photoworks.  It’s a bad way to animate, in that the model still acts as a Solid, therefore the program needs to calculate the entire model each frame, which is time consuming and computationally inefficient, but I had already built the model for rendering – so I guess its a free(ish) lunch.

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